QotD: "Yes, but the show that leads into mine is a couple of puppets making crank phone calls!"
Sunday's game went off relatively well, which continues the binary pattern.
We had a new camera w/ new built-in sound and it made a world of difference for our telepresence (you could see, and clearly too!), plus I switched to the other end of the table (not in front of window, no backlighting) and we moved the camera so that I and most of the table was in view during non combat -- all with the intent of making it seem more 'live'. I think it worked (but then, he was also working on a UPS problem, so :P). The team did not progress quite as far as I thought they might, and things will have to remain fluid on my end (without giving too much away), and the endgame is definitively fluid, but it seemed fine. Mainly one combat again (whee) though. Real details will be provided to those whom I owe them too.
So, I got my first real QA back today on a set I did basically on my own -- I'm a bit unsure as to whether it was a good QA, a bad QA, or an average QA (as I said, my first). The worst was the graphic issues, seeing that I'm the CAD guy and all so it counts as a major @#$#! up for me, but a some of those I did knowingly due to time contraints. The rest are still painful, since those are the genuine mistakes or oversights. It will take me a few days to fully realize how I feel about it, and hopefully to get some other idea/feedback.
Of course, the fact reviews are upcoming fast doesn't help the feeling of malaise in any way.